NaturalMotion, the company behind the Euphoria animation technology found in games such as Grand Theft Auto IV and Star Wars: The Force Unleashed, has revealed a new Kinect module for its leading animation middleware, Morpheme. Speaking to Develop, NaturalMotion claim that the technology can bring an end to in-game lag with Kinect.
"Lag times in Kinect are just not a problem with the right filtering algorithms and judicious use of motion input in different situations," says Torsten Reil, CEO of NaturalMotion.
The Kinect module allows developers to re-target the Kinect motion data onto a character without the need to create a dedicated engine, saving both time and money.
The technology has already been deployed in multiple studios, so expect to see some implemented results in the coming months.
Tuesday, November 02, 2010 Glen View Comments