Fruit Ninja Kinect 2 now available exclusively on Xbox One

Legendary fruit-slicing game returns for its most awe-inspiring adventure yet

March 18th, Brisbane, Australia – The king of slice-’em-ups is back and better than ever, with Fruit Ninja Kinect 2 officially arriving today on Xbox One, Halfbrick has announced.
Fruit Ninja Kinect 2 boasts a smorgasbord of content for new and returning players, featuring nine distinct game modes, four-person multiplayer, exclusive mini games, and a new progression system.
With an increased focus on movement and dexterity, Fruit Ninja Kinect 2 is designed to get gamers off the couch and on their feet. Players can dodge shurikens, avoid spotlights, or strike a pose in comical mini games.
The new Kinect sensor plays a pivotal role, allowing developer Hibernum Créations to implement a number of features which were not previously possible. Party Mode is a prime example, giving up to four players the ability to jump in and out of the action as matches progress.
In a series first, all modes can be played co-operatively with a friend or family member. Those looking for a more serious challenge can up the ante in Battle Mode, where new power-ups like Bomb Attack and Fast Forward are used to hinder opponents in a tasty tug-of-war.
“The Kinect is an amazing peripheral with a wealth of untapped potential,” said Shainiel Deo, chief executive at Halfbrick. “We’re excited to show developers that, with the right team and the right idea, Kinect games have the ability to revolutionize the living room.”
“Our goal was to create the premier Kinect experience for entire families,” added Louis-René Auclair, Vice-President and Chief Brand Officer at Hibernum. “Whether you’re young, old, short or tall, this is a game that everyone will enjoy for months and years to come.”
Fruit Ninja Kinect 2 is rated “E for Everyone” by the ESRB, and is available now for $14.99 USD on theXbox Games Store.

About Halfbrick

Halfbrick is a professional game development studio based in Brisbane, Australia. Founded in 2001, it has developed many popular games across mobile and digital platforms including Fruit Ninja, Jetpack Joyride and Fish Out Of Water. For further information, please visit and follow on Twitter,YouTube or Facebook.

About Hibernum Creations

Since 2005, Hibernum’s expertise in game development, animation and visual effects creation has enabled the company to develop cross-platform games alongside industry giants such as Amazon, Lego, Disney, Cartoon Network, Halfbrick, Mattel, DeNA and Wooga. Recent projects include a number of hits: Bruce Lee: Enter the Game©, Cupcake Carnival©, Saber’s Edge©, Globlins©, Calling All Mixels©, LEGO City: My City©, Disney Infinity: Action©, Jewel Quest© and Pearl’s Peril©. For further information, please visit and follow us on Facebook and Twitter.

Wal-mart now selling Xbox One Titanfall bundle for $449

In a new move to garner sales from the release of Titanfall. Walmart has now dropped the price of the Xbox One bundle by $50. When you subtract $60 for the game you're essentially getting an Xbox One for $389. A phenomenal deal.

If you're interested in this deal please go here.

Keep in mind this promotion might not be around for long as the fine print states this is a Walmart initiative and not the suggested retail price:

Walmart has decided to offer this product to you at a price well below the manufacturer's minimum retail price. Because of this, the manufacturer requires that you take a couple additional steps before you can see this special low price.

There was a similar deal from Newegg on Ebay but those sold out in minutes.

Purchase Xbox One recieve Forza or Titanfall Free

This my friends is why competition is a good thing. Microsoft has seen fit to not only offer the most anticipated Next-gen game, Titanfall, for free but they've also decided to offer a more family friendly option in Forza 5 as well. Both of these fantastic bundles will be available next week for the standard price of an Xbox One at $499. Just in time for the spectacle that will Titanfall's launch.

MS: Ditch your PS3 for $100 towards an Xbox One

Well things are starting to really heat up now that the launch periods have cooled down. For a limited time Microsoft is giving $100 in trade-in credit for any PS3 to put towards an Xbox One. This deal is available at all MIcrosoft stores until March 2nd. Funnily enough although this applies to all versions of the PS3. Only the Xbox 360 S and Xbox 360 E qualify for this promotion. Leaving original Xbox 360 owners in the cold.

For more details go to

25 Minutes of 'Dead Rising 3' plus Kinect Details

If you're an old school Xbox fan you most likely remember the incredible break-out success of the original Dead Rising for the Xbox 360. The franchise has went on to sell millions of copies and even spawned several sequels on the Wii and PS3. With Dead Rising 3 Capcom is returning to their roots and making it Xbox One exclusive. Everything you know and love has been brought over with the addition of some next-gen enabled graphics and features.

For those who care about the story Dead Rising 3 is roughly 10 years after Dead Rising 2 in a city called Los Perdidos, a fictional city based in California that consists of four districts. Los Perdidos is in a state of ruin and under martial law following a zombie outbreak. With no way to leave, the new protagonist Rick, sets out to fix a plane so that he and other survivors can escape before a bomb takes out the city.

The scale of Dead Rising 3 has been significantly upgraded over previous entries in the series. Every store and building is explorable. With the city itself being larger than all the previous games combined. The scale is even more impressive when you take in to account the game has zero load times and 3x times the zombies as the original with much more variety to boot. You can also expect over 100 weapon combinations and over 50 outfits.

Dead Rising 3 also makes substantial use of Smart Glass. Using your tablet or smartphone you'll be able to call air strikes, check your mission list and look up locations such as gun stores or safe points and even add in-game waypoints to help you if you get lost.

Kinect Integration

The Kinect features are unobtrusive and seem to add an extra layer of immersion to the experience. If you want to throw a zombie off just flick your controller and watch him go sailing. There will also be voice related features where you can taunt zombies to follow you by using your voice. You'll also be able to direct survivors to safety. The voice recognition is a double edged sword however. The game listens for any noise in your environment so if you're trying to sneak past a horde of zombies and your phone rings? You're toast.

Check out this exclusive 25 minute gameplay footage of Dead Rising 3 running on an Xbox One:

The game looks incredible despite some screen-tearing and framerate issues which we've been assured will be ironed out before release.

Xbox One and Kinect at E3 2013

Microsoft kicked off E3 2013 earlier today with a press conference heavily emphasizing games for the Xbox One. While Kinect itself took a backseat to more traditional gameplay, it's expected that it will play some part in most, if not all, first party titles.

Prior to the conference itself Rare unveiled Kinect Sports Rivals, an Xbox One launch title that sees the popular franchise brought to next gen with 6 sports, including some favourites from the first two games. Climbing, Soccer, Wake Racing, Bowling, Target Shooting and Tennis will utilize the new Kinect for advanced motion gameplay, including the ability to scan yourself into the game to play alongside friends via the cloud. Check out the trailer below.

There were also glimpses of Kinect in new titles including Project Spark, which allows players to create and design their own game using a combination of Kinect voice control, Smartglass and a controller. The latest game in the open world zombie killing franchise, Dead Rising 3, will have zombies reacting to sounds in your environment as well as allowing the player to control their posse or taunt the enemy using voice. The Witcher 3 is also confirmed to use Kinect voice recognition for spell casting and management.
Two Kinect games previously announced for the Xbox 360 also made an appearance having moved to the Xbox One. The infamous Ryse from Crytek was finally shown and will use Kinect in combination with a controller, and Crimson Dragon from the creator of Panzer Dragoon makes a reappearance, retaining its Kinect controls.

Of course Kinect dashboard integration is ever present, with a new demonstration showing Twitch support allowing gamers to instantly stream their gameplay live across the internet, as well as share their favourite moments using voice control and Xbox One's new Upload Studio.

Other exclusives announced for the Xbox One include Respawn Entertainment's TitanFall, a first person shooter from the creators of Call of Duty featuring mech robots, a new edition of Minecraft featuring bigger worlds and expanded multiplayer support, Rare's re-imagined classic fighter Killer Instinct and Sunset Overdrive, a comical and bright shooter from Insomniac.

Finally Microsoft announced launch pricing for the Xbox One which will be hitting stores this November for $499 in the US and €499/£429 in Europe.

Expect more Kinect and Xbox One news as E3 continues throughout the week, including a look at new third party titles like Harmonix's new Disney-licensed Kinect rhythm game Fantasia: Music Evolved and more.

Kinect 2.0 Detailed

Much of the excitement surrounding the new Xbox can be directly attributed to the next-gen Kinect sensor. Building off what the original Kinect started this takes NUI (natural user interaction) to the next level. From natural speech recognition to more accurate facial recognition and more detailed body motion capture. Kinect has been improved so much it's almost unfair to compare with the original incarnation. In this article let's go over what we know.

All new Camera Tech

The new Kinect has a 1080p video sensor compared to the VGA sensor from before. A huge improvement which allows for more accurate facial recognition with much clearer photos and video! Such clear video will surely come in handy for the all new Skype integration. They've also upped the resolution on the depth sensor allowing for more detail to be discerned such as fingers and the orientation of your limbs. All-in-all the new Xbox is processing over 2Gbs of Kinect data per second! Microsoft has also replaced the existing "structured light" method used to read depth on the original Kinect for a "Time of Flight" method that is both faster and more accurate. This method measures the time it takes individual photons to rebound off an object or person for the utmost accuracy.

Complaints Addressed

The original Kinect while a revolutionary product wasn't without it's faults which aliennated some hardcore gamers. Microsoft has taken these concerns to heart and significantly improved the new Kinect to address them.

One such complaint was lag. The time between doing an action and actually seeing it on screen. The new Kinect with dedicated processing and USB 3.0 has latency of only 2 frames per second! That's and imperceptible 66 milliseconds! Most games with a controller have an average lag of 133ms with more sensitive games (first person shooters) having a response time of 67ms! That's a huge improvement! Also your actions will be updated in real-time at 30 frames per second! The same framerate as most games!

The other major complaint for Kinect was space requirements. The field of view for the new Kinect has been improved by 60%! Meaning the new sensor can see closer, wider and deeper than it ever could before. No longer should you have to rearrange the living room to play!


Microsoft didn't stop by just addressing the complaints. They also wanted to take the experience to the next level. The new Kinect can now track up to 6 people at once! It can also track each Xbox One controller due to the built-in infrared led. For example lift your controller and your character might raise his shield in-game. It will also switch the orientation of split screen games automatically according to player location.

Skeletal tracking has been much improved. Not only can it read more joints and the orientation of your limbs but also the force of your moves. Dashboard navigation will be significantly improved because now it can detect an open or closed hand. No longer will you have to 'hover' over an object to select it. A 'night mode' is built-in that can see players regardless of lighting conditions. And the new Kinect can tell your emotions (happy, sad, etc..) and even read your pulse!

Some other notable improvements are the microphone array. It can now more reliably cancel out background noise and players can use more natural speech to control it. No more guessing what commands the Xbox can understand. Just say what you want and the Xbox should do it!

Wrap Up

All of these improvements are nothing if Microsoft can't get the device into the hands of consumers but don't worry! The new Kinect will be bundled with every Xbox One this holiday. So we should expect ample 3rd Party support! With exclusive games already announced like Ryse from Crytek and more to come in the coming soon. Stay tuned for more Kinect announcements come E3 next week!

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