25 Minutes of 'Dead Rising 3' plus Kinect Details



If you're an old school Xbox fan you most likely remember the incredible break-out success of the original Dead Rising for the Xbox 360. The franchise has went on to sell millions of copies and even spawned several sequels on the Wii and PS3. With Dead Rising 3 Capcom is returning to their roots and making it Xbox One exclusive. Everything you know and love has been brought over with the addition of some next-gen enabled graphics and features.


For those who care about the story Dead Rising 3 is roughly 10 years after Dead Rising 2 in a city called Los Perdidos, a fictional city based in California that consists of four districts. Los Perdidos is in a state of ruin and under martial law following a zombie outbreak. With no way to leave, the new protagonist Rick, sets out to fix a plane so that he and other survivors can escape before a bomb takes out the city.

The scale of Dead Rising 3 has been significantly upgraded over previous entries in the series. Every store and building is explorable. With the city itself being larger than all the previous games combined. The scale is even more impressive when you take in to account the game has zero load times and 3x times the zombies as the original with much more variety to boot. You can also expect over 100 weapon combinations and over 50 outfits.

Dead Rising 3 also makes substantial use of Smart Glass. Using your tablet or smartphone you'll be able to call air strikes, check your mission list and look up locations such as gun stores or safe points and even add in-game waypoints to help you if you get lost.

Kinect Integration


The Kinect features are unobtrusive and seem to add an extra layer of immersion to the experience. If you want to throw a zombie off just flick your controller and watch him go sailing. There will also be voice related features where you can taunt zombies to follow you by using your voice. You'll also be able to direct survivors to safety. The voice recognition is a double edged sword however. The game listens for any noise in your environment so if you're trying to sneak past a horde of zombies and your phone rings? You're toast.

Check out this exclusive 25 minute gameplay footage of Dead Rising 3 running on an Xbox One:




The game looks incredible despite some screen-tearing and framerate issues which we've been assured will be ironed out before release.

Xbox One and Kinect at E3 2013


Microsoft kicked off E3 2013 earlier today with a press conference heavily emphasizing games for the Xbox One. While Kinect itself took a backseat to more traditional gameplay, it's expected that it will play some part in most, if not all, first party titles.

Prior to the conference itself Rare unveiled Kinect Sports Rivals, an Xbox One launch title that sees the popular franchise brought to next gen with 6 sports, including some favourites from the first two games. Climbing, Soccer, Wake Racing, Bowling, Target Shooting and Tennis will utilize the new Kinect for advanced motion gameplay, including the ability to scan yourself into the game to play alongside friends via the cloud. Check out the trailer below.
 

There were also glimpses of Kinect in new titles including Project Spark, which allows players to create and design their own game using a combination of Kinect voice control, Smartglass and a controller. The latest game in the open world zombie killing franchise, Dead Rising 3, will have zombies reacting to sounds in your environment as well as allowing the player to control their posse or taunt the enemy using voice. The Witcher 3 is also confirmed to use Kinect voice recognition for spell casting and management.
Two Kinect games previously announced for the Xbox 360 also made an appearance having moved to the Xbox One. The infamous Ryse from Crytek was finally shown and will use Kinect in combination with a controller, and Crimson Dragon from the creator of Panzer Dragoon makes a reappearance, retaining its Kinect controls.

Of course Kinect dashboard integration is ever present, with a new demonstration showing Twitch support allowing gamers to instantly stream their gameplay live across the internet, as well as share their favourite moments using voice control and Xbox One's new Upload Studio.

Other exclusives announced for the Xbox One include Respawn Entertainment's TitanFall, a first person shooter from the creators of Call of Duty featuring mech robots, a new edition of Minecraft featuring bigger worlds and expanded multiplayer support, Rare's re-imagined classic fighter Killer Instinct and Sunset Overdrive, a comical and bright shooter from Insomniac.

Finally Microsoft announced launch pricing for the Xbox One which will be hitting stores this November for $499 in the US and €499/£429 in Europe.

Expect more Kinect and Xbox One news as E3 continues throughout the week, including a look at new third party titles like Harmonix's new Disney-licensed Kinect rhythm game Fantasia: Music Evolved and more.

Kinect 2.0 Detailed

Much of the excitement surrounding the new Xbox can be directly attributed to the next-gen Kinect sensor. Building off what the original Kinect started this takes NUI (natural user interaction) to the next level. From natural speech recognition to more accurate facial recognition and more detailed body motion capture. Kinect has been improved so much it's almost unfair to compare with the original incarnation. In this article let's go over what we know.

All new Camera Tech




 
The new Kinect has a 1080p video sensor compared to the VGA sensor from before. A huge improvement which allows for more accurate facial recognition with much clearer photos and video! Such clear video will surely come in handy for the all new Skype integration. They've also upped the resolution on the depth sensor allowing for more detail to be discerned such as fingers and the orientation of your limbs. All-in-all the new Xbox is processing over 2Gbs of Kinect data per second! Microsoft has also replaced the existing "structured light" method used to read depth on the original Kinect for a "Time of Flight" method that is both faster and more accurate. This method measures the time it takes individual photons to rebound off an object or person for the utmost accuracy.

Complaints Addressed


The original Kinect while a revolutionary product wasn't without it's faults which aliennated some hardcore gamers. Microsoft has taken these concerns to heart and significantly improved the new Kinect to address them.

One such complaint was lag. The time between doing an action and actually seeing it on screen. The new Kinect with dedicated processing and USB 3.0 has latency of only 2 frames per second! That's and imperceptible 66 milliseconds! Most games with a controller have an average lag of 133ms with more sensitive games (first person shooters) having a response time of 67ms! That's a huge improvement! Also your actions will be updated in real-time at 30 frames per second! The same framerate as most games!

The other major complaint for Kinect was space requirements. The field of view for the new Kinect has been improved by 60%! Meaning the new sensor can see closer, wider and deeper than it ever could before. No longer should you have to rearrange the living room to play!

Improvements



Microsoft didn't stop by just addressing the complaints. They also wanted to take the experience to the next level. The new Kinect can now track up to 6 people at once! It can also track each Xbox One controller due to the built-in infrared led. For example lift your controller and your character might raise his shield in-game. It will also switch the orientation of split screen games automatically according to player location.












Skeletal tracking has been much improved. Not only can it read more joints and the orientation of your limbs but also the force of your moves. Dashboard navigation will be significantly improved because now it can detect an open or closed hand. No longer will you have to 'hover' over an object to select it. A 'night mode' is built-in that can see players regardless of lighting conditions. And the new Kinect can tell your emotions (happy, sad, etc..) and even read your pulse!


Some other notable improvements are the microphone array. It can now more reliably cancel out background noise and players can use more natural speech to control it. No more guessing what commands the Xbox can understand. Just say what you want and the Xbox should do it!

Wrap Up


All of these improvements are nothing if Microsoft can't get the device into the hands of consumers but don't worry! The new Kinect will be bundled with every Xbox One this holiday. So we should expect ample 3rd Party support! With exclusive games already announced like Ryse from Crytek and more to come in the coming soon. Stay tuned for more Kinect announcements come E3 next week!

The New Xbox Revealed




It’s been an exciting couple weeks for Xbox fans. The new console was announced dubbed the “Xbox One” and the next-generation Kinect was debuted and detailed. We’ll give a brief synopsis of the new system as well as more in depth analysis of the new Kinect sensor in a later piece.

The new console itself is comprised of an:

·         8 core AMD Jaguar CPU

·         8 GBs of RAM

·         12 CU AMD GPU (with Data Move engines)

·         500 GB HDD

·         Blu-ray Drive (finally!)

·         802.11n Wireless with Wi-Fi Direct (this will come in handy for SmartGlass)

·         HDMI In/Out

·         USB 3.0

Graphics are definitely a focus for the new Xbox with the One offering up to 8x the power of an Xbox 360! Not too shabby! The new Xbox is being position as an All-in-One entertainment box (hence the new name). Games, TV, Internet and Kinect will all be a major part of the system. Some the One’s key features are:
 

·         Instant Switch Multi-tasking

·         Snap Mode (2 apps at once)

·         Skype Voice/Video calls

·         Live TV

·         TV Guide

·         Virtually silent

·         Slot loading drive

·         Same size as current console

·         No external power brick

·         3 OSs including a Windows variant

·         Gaming DVR with editing tools


Xbox Live enhancements

Just like Microsoft paved the way with broadband on the original Xbox they are paving the way again with always online on the One. The new xbox will require you to sign on at least once every 24hours. This gives players the benefits of Harddrive based game installs due to online authentication. No longer will you have to get up and change discs to change a game!  You’ll be able to hot-swap between games and apps at will!

Microsoft is also deploying 300,000 servers, with more power than every computer combined in 1999, to assist with cloud based computing. This is said to increase the graphics and Artificial Intelligence of games on the new system.

You can look forward to your GamerTag and achievements all transitioning over but keep in mind the system does not support backwards compatibility of your existing Xbox 360 games.


 

Microsoft’s commitment to games, games, games!

Microsoft is committing $1 Billion dollars to the development of exclusive titles on the One. This includes 15 titles to be released in its first year on the market. 8 of them being wholly original properties! Forza 5 which is one of these games will be available at launch as well as Quantum Break from the creators of Alan Wake and Max Payne!

The exclusive content doesn't stop there! Microsoft is partnering with EA for exclusive content in their next generation sports games. Fifa, Live, Madden and UFC will all see release on the new console. EA plans to debut their new next gen game engine “Ignite” on the One which allows for 10 times the animation detail. You can check the engine in action below:


Activision has also pledged their support by offering the next-gen version of Call of Duty: Ghosts to the platform with time-exclusive DLC content.
There was also a Game specific DVR mentioned that allows game clip sharing and editing but not many details are available at this time.

TV

Microsoft wants to eliminate as many barriers as possible between you and the entertainment you love. The HDMI pass-through will allow you to connect your cable/satellite box and watch live TV through the One. No longer will you have to change inputs and with Kinect integration no longer will you have to search for a remote! Just use your voice to change the channel. How cool is that?

Microsoft plans to augment your TV watching experience with the OneGuide which, with the help of the cloud, pick out shows and movies that might interest you. Making your TV experience more personal. The OneGuide will only be available in the U.S. at launch but will expand to other countries shortly.

Wrap Up
It’s clear Microsoft’s aiming for the widest spectrum possible with this new console. Taking on Google and Apple in the process. Not only will the One be the best Games machine with the most exclusive games and content. Microsoft is positioning it to be the one stop shop for all your entertainment needs.

Kinect Getting the Harry Potter Game it Deserves

Having released with bitterly disappointing Kinect support in Harry Potter and the Deathly Hallows Part 1 at launch, Kinect is finally getting full attention in a Kinect-exclusive Harry Potter game that will hopefully utilize the device to its obvious spell-casting potential.


Harry Potter for Kinect is being developed by Eurocom, the developers behind the well-received Wii titles Dead Space Extraction and Goldeneye 007. The debut trailer depicts a variety of gameplay features including the ability to cast magic and play quidditch. It also allows the player to scan in their own face to create a personalized wizard character.

We'll likely have a lot more to say about the game next week after E3. In the meantime, check out the debut trailer below!

Microsoft Announcing Internet Browsing and Cross Game Fitness Tracking at E3?

Tech site The Verge seems to have a pretty strong source at Microsoft. Having recently leaked the announcement that Microsoft are selling the Xbox 360 at $99 with a mobile-like 2 year contract (Xbox Live included), they have since turned to what are potentially two big announcements at Microsoft's E3 conference next month.

First is something called Kinect Play Fit. Microsoft are allegedly working on a heart monitor, codenamed Joust, that will track your fitness not just in one game but across all Kinect experiences. Fitness and tracking information will be sent to the cloud wirelessly, with the 360 keeping track of your fitness in most Kinect games so you can accurately strive to meet your weight loss and strength goals, whether you're doing push-ups in Your Shape or bowling a ball in Kinect Sports (Hey, we all have lazy days).

Perhaps the bigger of the two leaks is the announcement that Xbox will finally being getting full internet browsing with the release of Internet Explorer for the Xbox 360. The source claims that Xbox users will be able to surf the entire web and that Kinect voice and gesture integration will be a big feature. With IE10 Metro available for Windows 8, it's likely a 360 browser would look and perform similarly, and the advantage of voice-enabled browsing is pretty clear.

It's almost certain that if these two announcements are true that they'll be unveiled early next month at E3. Analyst Michael Pachter recently stated on The Bonus Round that we shouldn't expect many game announcements at E3 from Microsoft, but to expect lots of dashboard, multimedia and service announcements. With a new console almost guaranteed from Microsoft next year, first party studios will be busy creating next generation software so it makes sense that Microsoft will be tightening their Xbox Live service, which will carry over to a new console and integrates with Windows Phone and the upcoming Windows 8 OS.

James Bond 007 Legends Kinect Hitting Stores This October

Activision appear to be bringing the James Bond franchise to Kinect this October. 007 Legends will be available for the Xbox 360 and PS3, tying together stories from 6 Bond movies including the new Bond movie, Skyfall, also releasing this Autumn.

An Amazon listing appears to confirm Kinect support for the 360 title so that gamers can "become James Bond, reliving the world-famous spy's most iconic and intense undercover missions in the most diverse bond gaming experience ever created".

It's unclear if the game is Kinect exclusive or not. Given that the game is also to be released for the PlayStation 3, it could simply be an optional feature. We'll likely know more soon.

Source: Eurogamer

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