Grounding Inc's upcoming Kinect-controlled dragon combat game Project Draco is using Epic's Unreal Engine 3.
"Because this is Grounding's first high-definition game, we looked at many technology options and picked Unreal Engine 3 as the best solution," Grounding director Yukio Futatsugi said in a statement.
"While our team size is only 15 people and we had merely one year from the start of the project, the productive tools and efficient processes of Unreal Engine 3 meant we could come up with a high-quality playable demo in a very short time," he added.
The downloadable game was unveiled at this years Tokyo Game Show, having been announced a year earlier at the same event.
Source: Gamasutra