Gunsmith allows users to completely customize their weapons from the insane out. Kinect allows players to select and view their weapons using voice and hand gestures, as well as test the weapon out in a firing range using Kinect to aim and fire.
The game also allows players to optimize a weapon for a specific situation using voice commands, such as close quarters combat or long range situations.
Ubisoft's Yves Guillemot finished the presentation by stating that all future titles from the Ghost Recon franchise will utilise Kinect.
Check out the gameplay demonstration from Microsoft's E3 conference below!