Microsoft HoloLens Build 2015


Windows 10 may have been the focus at Build yesterday, but Microsoft’s HoloLens demonstration totally stole the show. Want to see what it’s like to live in Microsoft’s futuristic holographic world? Now you can, thanks to a custom camera rig Microsoft cooked up.
Presumably it was wired up the same way the HoloLens itself is — to overlay virtual elements delivered by a computer running Windows 10 atop live video from the stage (set up to look like a Microsoft employee’s actual apartment).
The HoloLens experience is powered by the same Universal Apps that will allow Windows 10 phones to act like desktop computers. Just like on a PC, tablet, or phone, HoloLens gives you access to a Start Menu to launch them. You can then pin them around to your environment — walls work nicely for flat apps while 3D widgets like virtual pets and weather dioramas sit well on tables.
Want to take your apps with you? Just say “follow me” and your app comes along for the ride. And since Universal Apps can scale to any screen — from budget Windows 10 Phones to Microsoft’s massive 80-inch touchscreen PCs — you can resize apps any time you want with a simple gesture. Just tap and drag, and you’ve got yourself a massive, virtual video wall.

Slice Zombies Release Date Announced!



Slice Zombies for Kinect for Xbox One lands on 8th May 2015
Stuttgart, Germany – April 24th 2015
Slice Zombies for Kinect for Xbox One, the humorous zombie slicing game developed by independent game developer MADE, will be available on 8th May 2015 exclusively on Xbox One, the all-in-one games and entertainment system from Microsoft via the ID@Xbox self-publishing program for USD 9.99.
Well, so the zombie apocalypse is long over and there are still thousands of zombies left. So what do we do with them now? It’s easy!
Step in front of your Kinect motion sensor and use your hands to cut, grab and shoot zombies into little pieces.
Unlock funny zombie types like exploding zombies or time travelling zombies or Evil Zevel, a zombie equipped with a rocket pack flying across your TV.
Slice coins to unlock new items, backgrounds and walking hands that come with powerful special abilities.
- Cut and shoot zombie ragdolls into little pieces
- Grab zombies with one hand and slice them with the other
- Game progression with 21 levels and a built-in shop give you tons of replay value
- Unlock all cool items like new ribbons, backgrounds and zombies
- Awesome zombies like the time travelling zombie, Evil Zevel or the zombie bunny
Slice Zombies for Kinect will be available on May 8th 2015 for USD 9.99 exclusively on Xbox One.

About MADE
MADE is a small team of two developers from Stuttgart/Germany, that’s Erhan and Manny. They have spent the past 16 months working on Slice Zombies for Kinect for Xbox One. The small team hand crafted every single part of the upcoming Xbox One game: from the game’s 3D engine to every image, model and sound effect – everything has been developed in-house.

Xbox One & Windows Kinect 2 Consolidated Due To “Unprecedented Demand”



Microsoft to consolidate the Kinect for Windows experience around a single sensor
At Microsoft, we are committed to providing more personal computing experiences. To support this, we recently extended Kinect’s value and announced the Kinect Adapter for Windows, enabling anyone with a Kinect for Xbox One to use it with their PCs and tablets. In an effort to simplify and create consistency for developers, we are focusing on that experience and, starting today, we will no longer be producing Kinect for Windows v2 sensors.
Over the past several months, we have seen unprecedented demand from the developer community for Kinect sensors and have experienced difficulty keeping up with requests in some markets. At the same time, we have seen the developer community respond positively to being able to use the Kinect for Xbox One sensor for Kinect for Windows app development, and we are happy to report that Kinect for Xbox One sensors and Kinect Adapter for Windows units are now readily available in most markets. You can purchase the Kinect for Xbox One sensor and Kinect Adapter for Windows in the Microsoft Store.
The Kinect Adapter enables you to connect a Kinect for Xbox One sensor to Windows 8.0 and 8.1 PCs and tablets in the same way as you would a Kinect for Windows v2 sensor. And because both Kinect for Xbox One and Kinect for Windows v2 sensors are functionally identical, our Kinect for Windows SDK 2.0 works exactly the same with either.
Microsoft remains committed to Kinect as a development platform on both Xbox and Windows. So while we are no longer producing the Kinect for Windows v2 sensor, we want to assure developers who are currently using it that our support for the Kinect for Windows v2 sensor remains unchanged and that they can continue to use their sensor.
We are excited to continue working with the developer community to create and deploy applications that allow users to interact naturally with computers through gestures and speech, and continue to see the Kinect sensor inspire vibrant and innovative commercial experiences in multiple industries, including retail, education, healthcare, education, and manufacturing. To see the latest ways that developers are using Kinect, we encourage you to explore other stories in the Kinect for Windows blog.
Michael Fry, Senior Technology Evangelist for Kinect for Windows, Microsoft

Fruit Ninja Kinect 2 now available exclusively on Xbox One

Legendary fruit-slicing game returns for its most awe-inspiring adventure yet

March 18th, Brisbane, Australia – The king of slice-’em-ups is back and better than ever, with Fruit Ninja Kinect 2 officially arriving today on Xbox One, Halfbrick has announced.
Fruit Ninja Kinect 2 boasts a smorgasbord of content for new and returning players, featuring nine distinct game modes, four-person multiplayer, exclusive mini games, and a new progression system.
With an increased focus on movement and dexterity, Fruit Ninja Kinect 2 is designed to get gamers off the couch and on their feet. Players can dodge shurikens, avoid spotlights, or strike a pose in comical mini games.
The new Kinect sensor plays a pivotal role, allowing developer Hibernum Créations to implement a number of features which were not previously possible. Party Mode is a prime example, giving up to four players the ability to jump in and out of the action as matches progress.
In a series first, all modes can be played co-operatively with a friend or family member. Those looking for a more serious challenge can up the ante in Battle Mode, where new power-ups like Bomb Attack and Fast Forward are used to hinder opponents in a tasty tug-of-war.
“The Kinect is an amazing peripheral with a wealth of untapped potential,” said Shainiel Deo, chief executive at Halfbrick. “We’re excited to show developers that, with the right team and the right idea, Kinect games have the ability to revolutionize the living room.”
“Our goal was to create the premier Kinect experience for entire families,” added Louis-René Auclair, Vice-President and Chief Brand Officer at Hibernum. “Whether you’re young, old, short or tall, this is a game that everyone will enjoy for months and years to come.”
Fruit Ninja Kinect 2 is rated “E for Everyone” by the ESRB, and is available now for $14.99 USD on theXbox Games Store.

About Halfbrick

Halfbrick is a professional game development studio based in Brisbane, Australia. Founded in 2001, it has developed many popular games across mobile and digital platforms including Fruit Ninja, Jetpack Joyride and Fish Out Of Water. For further information, please visit halfbrick.com and follow on Twitter,YouTube or Facebook.

About Hibernum Creations

Since 2005, Hibernum’s expertise in game development, animation and visual effects creation has enabled the company to develop cross-platform games alongside industry giants such as Amazon, Lego, Disney, Cartoon Network, Halfbrick, Mattel, DeNA and Wooga. Recent projects include a number of hits: Bruce Lee: Enter the Game©, Cupcake Carnival©, Saber’s Edge©, Globlins©, Calling All Mixels©, LEGO City: My City©, Disney Infinity: Action©, Jewel Quest© and Pearl’s Peril©. For further information, please visit hibernum.com and follow us on Facebook and Twitter.

Wal-mart now selling Xbox One Titanfall bundle for $449



In a new move to garner sales from the release of Titanfall. Walmart has now dropped the price of the Xbox One bundle by $50. When you subtract $60 for the game you're essentially getting an Xbox One for $389. A phenomenal deal.

If you're interested in this deal please go here.

Keep in mind this promotion might not be around for long as the fine print states this is a Walmart initiative and not the suggested retail price:

Walmart has decided to offer this product to you at a price well below the manufacturer's minimum retail price. Because of this, the manufacturer requires that you take a couple additional steps before you can see this special low price.

There was a similar deal from Newegg on Ebay but those sold out in minutes.

Purchase Xbox One recieve Forza or Titanfall Free




This my friends is why competition is a good thing. Microsoft has seen fit to not only offer the most anticipated Next-gen game, Titanfall, for free but they've also decided to offer a more family friendly option in Forza 5 as well. Both of these fantastic bundles will be available next week for the standard price of an Xbox One at $499. Just in time for the spectacle that will Titanfall's launch.

MS: Ditch your PS3 for $100 towards an Xbox One



Well things are starting to really heat up now that the launch periods have cooled down. For a limited time Microsoft is giving $100 in trade-in credit for any PS3 to put towards an Xbox One. This deal is available at all MIcrosoft stores until March 2nd. Funnily enough although this applies to all versions of the PS3. Only the Xbox 360 S and Xbox 360 E qualify for this promotion. Leaving original Xbox 360 owners in the cold.

For more details go to www.microsoftstore.com

25 Minutes of 'Dead Rising 3' plus Kinect Details



If you're an old school Xbox fan you most likely remember the incredible break-out success of the original Dead Rising for the Xbox 360. The franchise has went on to sell millions of copies and even spawned several sequels on the Wii and PS3. With Dead Rising 3 Capcom is returning to their roots and making it Xbox One exclusive. Everything you know and love has been brought over with the addition of some next-gen enabled graphics and features.


For those who care about the story Dead Rising 3 is roughly 10 years after Dead Rising 2 in a city called Los Perdidos, a fictional city based in California that consists of four districts. Los Perdidos is in a state of ruin and under martial law following a zombie outbreak. With no way to leave, the new protagonist Rick, sets out to fix a plane so that he and other survivors can escape before a bomb takes out the city.

The scale of Dead Rising 3 has been significantly upgraded over previous entries in the series. Every store and building is explorable. With the city itself being larger than all the previous games combined. The scale is even more impressive when you take in to account the game has zero load times and 3x times the zombies as the original with much more variety to boot. You can also expect over 100 weapon combinations and over 50 outfits.

Dead Rising 3 also makes substantial use of Smart Glass. Using your tablet or smartphone you'll be able to call air strikes, check your mission list and look up locations such as gun stores or safe points and even add in-game waypoints to help you if you get lost.

Kinect Integration


The Kinect features are unobtrusive and seem to add an extra layer of immersion to the experience. If you want to throw a zombie off just flick your controller and watch him go sailing. There will also be voice related features where you can taunt zombies to follow you by using your voice. You'll also be able to direct survivors to safety. The voice recognition is a double edged sword however. The game listens for any noise in your environment so if you're trying to sneak past a horde of zombies and your phone rings? You're toast.

Check out this exclusive 25 minute gameplay footage of Dead Rising 3 running on an Xbox One:




The game looks incredible despite some screen-tearing and framerate issues which we've been assured will be ironed out before release.

Xbox One and Kinect at E3 2013


Microsoft kicked off E3 2013 earlier today with a press conference heavily emphasizing games for the Xbox One. While Kinect itself took a backseat to more traditional gameplay, it's expected that it will play some part in most, if not all, first party titles.

Prior to the conference itself Rare unveiled Kinect Sports Rivals, an Xbox One launch title that sees the popular franchise brought to next gen with 6 sports, including some favourites from the first two games. Climbing, Soccer, Wake Racing, Bowling, Target Shooting and Tennis will utilize the new Kinect for advanced motion gameplay, including the ability to scan yourself into the game to play alongside friends via the cloud. Check out the trailer below.
 

There were also glimpses of Kinect in new titles including Project Spark, which allows players to create and design their own game using a combination of Kinect voice control, Smartglass and a controller. The latest game in the open world zombie killing franchise, Dead Rising 3, will have zombies reacting to sounds in your environment as well as allowing the player to control their posse or taunt the enemy using voice. The Witcher 3 is also confirmed to use Kinect voice recognition for spell casting and management.
Two Kinect games previously announced for the Xbox 360 also made an appearance having moved to the Xbox One. The infamous Ryse from Crytek was finally shown and will use Kinect in combination with a controller, and Crimson Dragon from the creator of Panzer Dragoon makes a reappearance, retaining its Kinect controls.

Of course Kinect dashboard integration is ever present, with a new demonstration showing Twitch support allowing gamers to instantly stream their gameplay live across the internet, as well as share their favourite moments using voice control and Xbox One's new Upload Studio.

Other exclusives announced for the Xbox One include Respawn Entertainment's TitanFall, a first person shooter from the creators of Call of Duty featuring mech robots, a new edition of Minecraft featuring bigger worlds and expanded multiplayer support, Rare's re-imagined classic fighter Killer Instinct and Sunset Overdrive, a comical and bright shooter from Insomniac.

Finally Microsoft announced launch pricing for the Xbox One which will be hitting stores this November for $499 in the US and €499/£429 in Europe.

Expect more Kinect and Xbox One news as E3 continues throughout the week, including a look at new third party titles like Harmonix's new Disney-licensed Kinect rhythm game Fantasia: Music Evolved and more.

Kinect 2.0 Detailed

Much of the excitement surrounding the new Xbox can be directly attributed to the next-gen Kinect sensor. Building off what the original Kinect started this takes NUI (natural user interaction) to the next level. From natural speech recognition to more accurate facial recognition and more detailed body motion capture. Kinect has been improved so much it's almost unfair to compare with the original incarnation. In this article let's go over what we know.

All new Camera Tech




 
The new Kinect has a 1080p video sensor compared to the VGA sensor from before. A huge improvement which allows for more accurate facial recognition with much clearer photos and video! Such clear video will surely come in handy for the all new Skype integration. They've also upped the resolution on the depth sensor allowing for more detail to be discerned such as fingers and the orientation of your limbs. All-in-all the new Xbox is processing over 2Gbs of Kinect data per second! Microsoft has also replaced the existing "structured light" method used to read depth on the original Kinect for a "Time of Flight" method that is both faster and more accurate. This method measures the time it takes individual photons to rebound off an object or person for the utmost accuracy.

Complaints Addressed


The original Kinect while a revolutionary product wasn't without it's faults which aliennated some hardcore gamers. Microsoft has taken these concerns to heart and significantly improved the new Kinect to address them.

One such complaint was lag. The time between doing an action and actually seeing it on screen. The new Kinect with dedicated processing and USB 3.0 has latency of only 2 frames per second! That's and imperceptible 66 milliseconds! Most games with a controller have an average lag of 133ms with more sensitive games (first person shooters) having a response time of 67ms! That's a huge improvement! Also your actions will be updated in real-time at 30 frames per second! The same framerate as most games!

The other major complaint for Kinect was space requirements. The field of view for the new Kinect has been improved by 60%! Meaning the new sensor can see closer, wider and deeper than it ever could before. No longer should you have to rearrange the living room to play!

Improvements



Microsoft didn't stop by just addressing the complaints. They also wanted to take the experience to the next level. The new Kinect can now track up to 6 people at once! It can also track each Xbox One controller due to the built-in infrared led. For example lift your controller and your character might raise his shield in-game. It will also switch the orientation of split screen games automatically according to player location.












Skeletal tracking has been much improved. Not only can it read more joints and the orientation of your limbs but also the force of your moves. Dashboard navigation will be significantly improved because now it can detect an open or closed hand. No longer will you have to 'hover' over an object to select it. A 'night mode' is built-in that can see players regardless of lighting conditions. And the new Kinect can tell your emotions (happy, sad, etc..) and even read your pulse!


Some other notable improvements are the microphone array. It can now more reliably cancel out background noise and players can use more natural speech to control it. No more guessing what commands the Xbox can understand. Just say what you want and the Xbox should do it!

Wrap Up


All of these improvements are nothing if Microsoft can't get the device into the hands of consumers but don't worry! The new Kinect will be bundled with every Xbox One this holiday. So we should expect ample 3rd Party support! With exclusive games already announced like Ryse from Crytek and more to come in the coming soon. Stay tuned for more Kinect announcements come E3 next week!

The New Xbox Revealed




It’s been an exciting couple weeks for Xbox fans. The new console was announced dubbed the “Xbox One” and the next-generation Kinect was debuted and detailed. We’ll give a brief synopsis of the new system as well as more in depth analysis of the new Kinect sensor in a later piece.

The new console itself is comprised of an:

·         8 core AMD Jaguar CPU

·         8 GBs of RAM

·         12 CU AMD GPU (with Data Move engines)

·         500 GB HDD

·         Blu-ray Drive (finally!)

·         802.11n Wireless with Wi-Fi Direct (this will come in handy for SmartGlass)

·         HDMI In/Out

·         USB 3.0

Graphics are definitely a focus for the new Xbox with the One offering up to 8x the power of an Xbox 360! Not too shabby! The new Xbox is being position as an All-in-One entertainment box (hence the new name). Games, TV, Internet and Kinect will all be a major part of the system. Some the One’s key features are:
 

·         Instant Switch Multi-tasking

·         Snap Mode (2 apps at once)

·         Skype Voice/Video calls

·         Live TV

·         TV Guide

·         Virtually silent

·         Slot loading drive

·         Same size as current console

·         No external power brick

·         3 OSs including a Windows variant

·         Gaming DVR with editing tools


Xbox Live enhancements

Just like Microsoft paved the way with broadband on the original Xbox they are paving the way again with always online on the One. The new xbox will require you to sign on at least once every 24hours. This gives players the benefits of Harddrive based game installs due to online authentication. No longer will you have to get up and change discs to change a game!  You’ll be able to hot-swap between games and apps at will!

Microsoft is also deploying 300,000 servers, with more power than every computer combined in 1999, to assist with cloud based computing. This is said to increase the graphics and Artificial Intelligence of games on the new system.

You can look forward to your GamerTag and achievements all transitioning over but keep in mind the system does not support backwards compatibility of your existing Xbox 360 games.


 

Microsoft’s commitment to games, games, games!

Microsoft is committing $1 Billion dollars to the development of exclusive titles on the One. This includes 15 titles to be released in its first year on the market. 8 of them being wholly original properties! Forza 5 which is one of these games will be available at launch as well as Quantum Break from the creators of Alan Wake and Max Payne!

The exclusive content doesn't stop there! Microsoft is partnering with EA for exclusive content in their next generation sports games. Fifa, Live, Madden and UFC will all see release on the new console. EA plans to debut their new next gen game engine “Ignite” on the One which allows for 10 times the animation detail. You can check the engine in action below:


Activision has also pledged their support by offering the next-gen version of Call of Duty: Ghosts to the platform with time-exclusive DLC content.
There was also a Game specific DVR mentioned that allows game clip sharing and editing but not many details are available at this time.

TV

Microsoft wants to eliminate as many barriers as possible between you and the entertainment you love. The HDMI pass-through will allow you to connect your cable/satellite box and watch live TV through the One. No longer will you have to change inputs and with Kinect integration no longer will you have to search for a remote! Just use your voice to change the channel. How cool is that?

Microsoft plans to augment your TV watching experience with the OneGuide which, with the help of the cloud, pick out shows and movies that might interest you. Making your TV experience more personal. The OneGuide will only be available in the U.S. at launch but will expand to other countries shortly.

Wrap Up
It’s clear Microsoft’s aiming for the widest spectrum possible with this new console. Taking on Google and Apple in the process. Not only will the One be the best Games machine with the most exclusive games and content. Microsoft is positioning it to be the one stop shop for all your entertainment needs.

Kinect Getting the Harry Potter Game it Deserves

Having released with bitterly disappointing Kinect support in Harry Potter and the Deathly Hallows Part 1 at launch, Kinect is finally getting full attention in a Kinect-exclusive Harry Potter game that will hopefully utilize the device to its obvious spell-casting potential.


Harry Potter for Kinect is being developed by Eurocom, the developers behind the well-received Wii titles Dead Space Extraction and Goldeneye 007. The debut trailer depicts a variety of gameplay features including the ability to cast magic and play quidditch. It also allows the player to scan in their own face to create a personalized wizard character.

We'll likely have a lot more to say about the game next week after E3. In the meantime, check out the debut trailer below!

Microsoft Announcing Internet Browsing and Cross Game Fitness Tracking at E3?

Tech site The Verge seems to have a pretty strong source at Microsoft. Having recently leaked the announcement that Microsoft are selling the Xbox 360 at $99 with a mobile-like 2 year contract (Xbox Live included), they have since turned to what are potentially two big announcements at Microsoft's E3 conference next month.

First is something called Kinect Play Fit. Microsoft are allegedly working on a heart monitor, codenamed Joust, that will track your fitness not just in one game but across all Kinect experiences. Fitness and tracking information will be sent to the cloud wirelessly, with the 360 keeping track of your fitness in most Kinect games so you can accurately strive to meet your weight loss and strength goals, whether you're doing push-ups in Your Shape or bowling a ball in Kinect Sports (Hey, we all have lazy days).

Perhaps the bigger of the two leaks is the announcement that Xbox will finally being getting full internet browsing with the release of Internet Explorer for the Xbox 360. The source claims that Xbox users will be able to surf the entire web and that Kinect voice and gesture integration will be a big feature. With IE10 Metro available for Windows 8, it's likely a 360 browser would look and perform similarly, and the advantage of voice-enabled browsing is pretty clear.

It's almost certain that if these two announcements are true that they'll be unveiled early next month at E3. Analyst Michael Pachter recently stated on The Bonus Round that we shouldn't expect many game announcements at E3 from Microsoft, but to expect lots of dashboard, multimedia and service announcements. With a new console almost guaranteed from Microsoft next year, first party studios will be busy creating next generation software so it makes sense that Microsoft will be tightening their Xbox Live service, which will carry over to a new console and integrates with Windows Phone and the upcoming Windows 8 OS.

James Bond 007 Legends Kinect Hitting Stores This October

Activision appear to be bringing the James Bond franchise to Kinect this October. 007 Legends will be available for the Xbox 360 and PS3, tying together stories from 6 Bond movies including the new Bond movie, Skyfall, also releasing this Autumn.

An Amazon listing appears to confirm Kinect support for the 360 title so that gamers can "become James Bond, reliving the world-famous spy's most iconic and intense undercover missions in the most diverse bond gaming experience ever created".

It's unclear if the game is Kinect exclusive or not. Given that the game is also to be released for the PlayStation 3, it could simply be an optional feature. We'll likely know more soon.

Source: Eurogamer

Dragon Ball Z for Kinect Details and Trailer!

The first video footage of Namco Bandai's Dragon Ball Z for Kinect has been revealed, as well as new details about the game itself.

Featuring over 50 characters and 100 moves, the game looks to play a lot like Ubisoft's PowerUp Heroes with players matching gestures depicted on screen, not entirely unlike Dance Central, in order to defeat enemies in a first person fight through the Dragon Ball Z saga.

The game will also feature QR code scanning to unlock 20+ new characters and power ups and will be available this October. Check out the two debut gameplay trailers below!





Source: Siliconera

Skyrim Officially Getting Kinect Support

Remember that video of someone playing Skyrim with voice contros? Well it clearly inspired the people over at Bethesda as the game is to be patched to support Kinect with over 200 voice controls added allowing players to equip magic and weapons, give commands and, of course, do dragon shouts.

The update will be free and available later this month. Bethesda also announced that the first set of additional content including new quests and locations will unveiled soon, exclusively for the Xbox 360. Check out the Skyrim Kinect trailer below!

Release Dates Announced for Fable: The Journey, Diabolical Pitch and Steel Battalion: Heavy Armor

Want to know when you can dive in to some of this years most anticipated Kinect titles? Well now we have solid dates for 3 of them. Lionhead's latest Fable game designed exclusively for Kinect will hit stores September 4th.

Steel Battalion will be available June 22nd. With limited footage release so far, the game must be surprisingly far in development. Hopefully we'll get some more details soon from last weeks Xbox event.

And finally Suda 51's Diabolical Pitch will hit Xbox Live Arcade April 4th. It's good to see Kinect getting strong support earlier in the year.

Wreckateer Announced for Xbox Live Arcade

Major Nelson has unveiled on his blog an all new Kinect title for Xbox Live Arcade. Coming later this year Wreckateer, from developer Iron Galaxy, is a physics based game that challenges players to knock over 60 castles infested with goblins using various projectiles. The game sounds like it could be Kinect's answer to Angry Birds.

Check out the trailer below!

No Kinect Support At Minecraft Launch

Minecraft will launch later this Spring on Xbox Live Arcade without Kinect support. Revealed at last weeks Xbox Spring Showcase, Eurogamer has confirmed that the game will launch at version 1.6.6 of the game, and it will gradually be updated via patches to match its PC counterpart. One of these patches will provide Kinect support for the game.

IGN have also confirmed that the game will feature 4 player local co-op and 8 player co-op via Xbox Live.

It's still unclear how exactly Kinect will be utilized, with the developers only saying that they had to make sure that they do not mess it up.

"Minecraft's so dear to so many people that we had to nail it on a controller, and on Xbox."

Disappointing news for Kinect fans, but a developer willing to spend more time making sure they get it right is never a bad thing. Check back later for more news from last weeks Xbox event.

New and Upcoming Kinect Games Shown at Xbox Spring Showcase, 2012 Xbox's "Biggest Year Yet"

Over a 48 hour period earlier this week Microsoft held a private event to show off some of their 2012 lineup of games for Xbox 360 and Kinect. Unfortunately the event is under embargo until this Monday when details will flood the internet, but what we do know is that several upcoming Kinect games were on display, as well as some new titles that may or may not feature the peripheral.

Vox Games have confirmed that Steel Battalion: Heavy Armor, Fable: The Journey, Kіnect Rush: A Disney·Pixar Adventure, Tiger Woods PGA TOUR 13, Kinect Star Wars, Diabolical Pitch and Minecraft were present at the event. A leaked trailer unveiled a new Forza title for 2012 from new developer Playground Games, Forza Horizon, which may carry some of Forza 4's Kinect functionality too or use it in new ways. And Halo 4 is being shown off for the first time. Likely with a controller, but there's no doubt Microsoft will make sure its biggest game of the year will feature Kinect in some way.

Speaking to Gamasutra Steve Beinner, Microsoft's director of global marketing first party games, says that "Without a doubt 2012 will be a bigger year than 2011".

"It's early in 2012 and we're just peeling the curtain back, but stay tuned," he says. Kinect is something that Microsoft is "committed to and very proud of," and that when it comes to traditional controller and Kinect hybrid titles "the opportunities for us are big in 2012."

Blog TechTalk has teased the event, stating that what they saw "gave us goosebumps"

"It is the development of Kinect that has impressed us on how immersive game play will be going forward"

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